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Delbert Valerio
Delbert Valerio
3D Character Artist @Snowman | 3D Instructor
Toronto, Canada

Summary

My name is Delbert Valerio and I'm a 3D Modeler based in Toronto Canada with professional experience working in the Animation, VFX and Video game industry. I’m also a 3D instructor teaching at Seneca and OCAD University.

Skills

Character Modeling3D ModelingDigital SculptingTexturingFacial blendshapesIllustration

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Premiere
Premiere
Procreate
Procreate

Reel

Productions

    • Video Game
      Above Land
    • Year
      2024
    • Role
      3D Environment Modeler
    • Company
      Ape Squared Creative
    • TV Production
      Charlotte’s Web
    • Year
      2025
    • Role
      3D Modeler
    • Company
      Guru Studio
    • Video Game
      Warpaws
    • Year
      2024
    • Role
      3D character artist while also assisting as a prop/vehicle artist
    • Company
      Slipgate Ironworks
    • TV Production
      Wednesday
    • Year
      2022
    • Role
      Asset artist working on Character/Creature
    • Company
      MRX
    • TV Production
      Halo
    • Year
      2022
    • Role
      Asset Artist working on Digi Double and Cloth Sculpting
    • Company
      MRX
    • Mobile Game
      EVA Elements Vs Aliens
    • Year
      2020
    • Role
      3D Modeler
    • Company
      Endev Studios

Experience

  • 3D Environment Modeler at Ape Squared Creative
    Toronto, CA
    August 2023 - March 2025

  • 3D Modeler at Guru Studio
    Toronto
    August 2022 - April 2023

  • ASSET ARTIST at MRX
    Toronto, Canada
    October 2021 - August 2022

    • Assisted in creating sculpted clothing details for Halo TV series.

    • Cleaned up concept sculpts to take to production a level.

    • Worked along side rigging and animation to create creature/character blendshapes.

    • Re topologized and unwrapped characters/creatures.

  • 3D CHARACTER / VEHICLE/ PROP ARTIST at Slipgate Studio
    Aalborg, Denmark
    April 2021 - April 2022

    • Worked along side concept artist to replicate 2D concepts of characters and weapons into 3D models.

    • Created high and low poly models ready for baking and texturing.

    • Retopologize 3D characters/assets ready for rigging.

    • Unwrapped 3D characters/assets keeping an optimized UV packing

    • Textured 3D characters/assets in accordance with 2D concepts.

  • 3D MODELER at Endev Studios
    Toronto, Canada
    December 2019 - December 2019

    Short term contract position

    • Worked alongside developers and concept artist to create 2D concepts into 3D models

    • Created high and low poly models ready for baking and texturing

    • Built and unwrapped a library of 3d models to use and customize